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kCGBitmapByteOrder32Big

 
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Bint1

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Since: Sep 16, 2003
Posts: 46



(Msg. 1) Posted: Tue Jul 11, 2006 5:34 pm
Post subject: kCGBitmapByteOrder32Big
Archived from groups: comp>sys>mac>programmer>codewarrior (more info?)

Hello,

In Xcode I can compile with kCGBitmapByteOrder32Big, but in Codewarrior
this constant isn't defined. I'm hesitant to abandon CW--I'd like to keep
my app compiling with CW if I can. Does anyone know where this constant is
defined?

Thanks
B

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Sean McBride

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Since: Jan 05, 2004
Posts: 474



(Msg. 2) Posted: Tue Jul 11, 2006 11:53 pm
Post subject: Re: kCGBitmapByteOrder32Big [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

In article , Bint
wrote:

> In Xcode I can compile with kCGBitmapByteOrder32Big, but in Codewarrior
> this constant isn't defined. I'm hesitant to abandon CW--I'd like to keep
> my app compiling with CW if I can. Does anyone know where this constant is
> defined?

You can figure out the answer to that by using CW's 'Find In Files' to
search all of
/Developer/SDKs/MacOSX10.3.9.sdk/System/Library/Frameworks. You'll see
it's not there. But it is in the 10.4 SDK. Which SDK are you using
with CW? and with Xcode? Must be 10.3 and 10.4 respectfully.

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