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Devi Jankowicz1

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Since: Apr 19, 2004
Posts: 123



(Msg. 1) Posted: Sun Apr 10, 2005 6:55 am
Post subject: Space simulation query
Archived from groups: comp>sys>mac>games>strategic (more info?)

Is there a modern version of ELITE?
This marvellous game ran on the BBC micro about 25 years ago.

It was an interstellar exploration, trading, and shoot-em-up game with
crude wire-frame graphics and compulsive, addictive game-play.

The nearest to it nowadays seems to be OOLITE, which is a retro
implementation of the original BBC software. Solid graphics but not much
else. Great fun to play but lacking the graphic and simulation detail
that modern processors make possible.

EV NOVA has the sort of graphics and detail I'm looking for, and a game
structure that seems based on ELITE (navigate, land on space station,
trade, buy kit, depart, kill pirates and other nasties, improve your
equipment, rating and performance)...

.... but, crucially, the view isn't a first-person simulation in which
you look out of your spacecraft as you pilot it, but a weedy little
third-person view of your spacecraft from afar.

So! does anyone know of a modern space game with the game structure of
EV NOVA, the first-person simulation view of OOLITE/ELITE... oh, and the
yummy graphics of HOMEWORLD 2 would be nice...

Kind regards,
Devi

PS I'd appreciate info on alternatives to the games listed even if they
don;t meet my ideal specification!

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Simon Slavin1

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Since: May 16, 2004
Posts: 543



(Msg. 2) Posted: Tue Apr 12, 2005 7:55 pm
Post subject: Re: Space simulation query [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On 10/04/2005, Devi Jankowicz wrote in message <animas-
57539E.10244210042005.DeleteThis@newsfe3-gui.server.ntli.net>:

 > Is there a modern version of ELITE?

Oolite. Not finished yet, but it did give me that feeling of
nostalgia and it has the same old annoying aspects of the original
Elite, including having to learn how to dock and how long it takes
to dock.

<a rel="nofollow" style='text-decoration: none;' href="http://oolite.aegidian.org/" target="_blank">http://oolite.aegidian.org/</a>

[later]

Oh, I see you mentioned oolite. Was there a reason it didn't
satisfy your quest ? Were you using an old version ?

Simon.
--
Using pre-release version of newsreader.
Please tell me if it does weird things.

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Devi Jankowicz1

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Since: Apr 19, 2004
Posts: 123



(Msg. 3) Posted: Tue Apr 12, 2005 7:55 pm
Post subject: Re: Space simulation query [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

In article ,
Simon Slavin <slavins.delete.these.four.words DeleteThis @hearsay.demon.co.uk>
wrote:

 > On 10/04/2005, Devi Jankowicz wrote in message <animas-

 >
  > > Is there a modern version of ELITE?
 >
 > Oolite. Not finished yet, but it did give me that feeling of
 > nostalgia and it has the same old annoying aspects of the original
 > Elite, including having to learn how to dock and how long it takes
 > to dock.
 >
<font color=purple> > <a rel="nofollow" style='text-decoration: none;' href="http://oolite.aegidian.org/</font" target="_blank">http://oolite.aegidian.org/</font</a>>
 >
 > [later]
 >
 > Oh, I see you mentioned oolite. Was there a reason it didn't
 > satisfy your quest ? Were you using an old version ?
 >
 > Simon.

Well, it satisfied it to a degree. In fact, it's great fun to play, and
having reached 'Eliite' status twice on a BBC Micro 25 years ago, I've
found that all the old coordination skills, over-learnt and well
established in the old synapses, have returned after just a little
practice.

No, the reason is as I explained in my posting. Oolite is retro, and
good luck to it. But it would be nice to have a game that makes use of
all the graphical splendour that's possible with today's hardware.

And, while there are one or two games that fit the bill so far as
graphics are concerned (EV-NOVA; HOM<EWORLD-2), none of them is a
first-person flight simulator like Elite.

Kind regards,
Devi
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Ben Roimola

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Since: Apr 27, 2005
Posts: 1



(Msg. 4) Posted: Wed Apr 27, 2005 10:47 am
Post subject: Re: Space simulation query [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Devi Jankowicz wrote:
 > So! does anyone know of a modern space game with the game structure of
 > EV NOVA, the first-person simulation view of OOLITE/ELITE... oh, and the
 > yummy graphics of HOMEWORLD 2 would be nice...


I think X2 might be what you are looking for. Well I know I got excited
when I learned about this game. According to the info on
<a rel="nofollow" style='text-decoration: none;' href="http://www.freeverse.com/x2/" target="_blank">http://www.freeverse.com/x2/</a> it should be released in may.


Cheers,

-Ben-
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Devi Jankowicz1

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Since: Apr 19, 2004
Posts: 123



(Msg. 5) Posted: Wed Apr 27, 2005 10:47 am
Post subject: Re: Space simulation query [Login to view extended thread Info.]
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In article ,
Ben.Roimola.DeleteThis@_no_spam_abo.fi (Ben Roimola) wrote:

<font color=purple> > <a rel="nofollow" style='text-decoration: none;' href="http://www.freeverse.com/x2/</font" target="_blank">http://www.freeverse.com/x2/</font</a>>

Looks good! In the meanwhile, I'm thoroughly enjoying Oolite on
<a rel="nofollow" style='text-decoration: none;' href="http://oolite.aegidian.org/" target="_blank">http://oolite.aegidian.org/</a>

Devi
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David

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Since: Sep 09, 2005
Posts: 1



(Msg. 6) Posted: Fri Sep 09, 2005 3:55 pm
Post subject: Re: Space simulation query [Login to view extended thread Info.]
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Simon Slavin wrote:
> On 10/04/2005, Devi Jankowicz wrote in message <animas-
> 57539E.10244210042005.RemoveThis@newsfe3-gui.server.ntli.net>:
>
>
>>Is there a modern version of ELITE?
>
>
> Oolite. Not finished yet, but it did give me that feeling of
> nostalgia and it has the same old annoying aspects of the original
> Elite, including having to learn how to dock and how long it takes
> to dock.

What do you mean difficult to dock? It's real easy. Pull between the
planet and the station, and flip the ship round so your gun sights
centre on the docking hole. Check to see that you are roughly directly
in front of the station by making sure the sides don't change shape much
as the station spins.

Then use you engines to speed you towards the dock so that the ship
enters as the slot is horizontal. If you're going to miss the
horizontal, slow right down and wait for the station to rotate another
180 degrees. Hit the hole at speed and you won't have time to scrape
the sides.

Aldo don't spin the ship. If you are slightly off centre it will move
the gun sights away from where you want to go. Only use the engines.
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Simon Slavin1

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Since: May 16, 2004
Posts: 543



(Msg. 7) Posted: Sun Sep 11, 2005 7:55 pm
Post subject: Re: Space simulation query [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On 09/09/2005, David wrote in message :

> Simon Slavin wrote:
> > Oolite. Not finished yet, but it did give me that feeling of
> > nostalgia and it has the same old annoying aspects of the original
> > Elite, including having to learn how to dock and how long it takes
> > to dock.
>
> What do you mean difficult to dock? It's real easy.

I did not write that it was difficult. I wrote it needed to be learned
(and you agree, judging by the length of the instructions you gave)
and that it was time-consuming.

Simon.
--
Using pre-release version of newsreader.
Please tell me if it does weird things.
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