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Since: Jun 15, 2005 Posts: 10
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(Msg. 16) Posted: Wed Jun 15, 2005 1:55 pm
Post subject: Re: Active Flight Sims [Login to view extended thread Info.] Archived from groups: comp>sys>mac>games>flight-sim (more info?)
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In article ,
rpg14.RemoveThis@yahoo.co.uk.invalid (Richard P. Grant) wrote:
> MacEddie wrote:
> > What active flight sims are we flying here on our Macs.
> >
> > Me on OSX (order of activity):
> > X-Plane 8 (sometimes 7.62)
> > Falcon 4.0 RP5
> > Fly 2 (if I'm really bored)
>
> I'm on OS X but I'm booting into 9 once or twice a week to fly Korea. As
> the girls' computer is on 9 I often use that to fly Warbirds.
I gave up with Korea. it works but looks right odd on a 17 inch
widescreen iLamp.
Nige.
--
Nigel C Eastmond
eastmond.news1.RemoveThis@kidneys.mac.com
<a rel="nofollow" style='text-decoration: none;' href="http://homepage.mac.com/nigeleastmond" target="_blank">http://homepage.mac.com/nigeleastmond</a>
Remove the bodily organs from my email address to reply >> Stay informed about: Active Flight Sims |
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Since: Jun 23, 2003 Posts: 148
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(Msg. 17) Posted: Wed Jun 15, 2005 3:55 pm
Post subject: Re: Active Flight Sims [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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dano wrote:
> wrote:
>
>
>>MacEddie wrote:
>>
>>>Hiya,
>>>
>>>What active flight sims are we flying here on our Macs.
>>>
>>>Me on OSX (order of activity):
>>>X-Plane 8 (sometimes 7.62)
>>>Falcon 4.0 RP5
>>>Fly 2 (if I'm really bored)
>>>
>>>How about you guys?
>>>
>>>Eddie
>>>
>>>
>>>btw, did you guys know the FAA has a library w/ the full course on
>>>flying under VRF and IFR and related material?
>>>
>>
>>Falcon 4.0
>>Hornet Korea
>>X-Plane 7.62
>>
>>I have Fly!2 and Fly!2K and have never been able to get either of them
>>to work. Shame, because they seem like something I'd be interested in
>>for GA practice.
>
>
> Did that poster from 18 months (or so) ago who (pro)claimed "Eric
> Parker returns!" ever follow up with anything?
Musta missed it if he did...
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- Rufus >> Stay informed about: Active Flight Sims |
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Since: Jun 23, 2003 Posts: 377
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(Msg. 18) Posted: Wed Jun 15, 2005 3:58 pm
Post subject: Re: Active Flight Sims [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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in article dano45-A184E2.09124115062005.TakeThisOut@sm-news1.rand.org, dano at
dano45.TakeThisOut@spamcop.net wrote on 6/15/05 9:12 AM:
> Did that poster from 18 months (or so) ago who (pro)claimed "Eric
> Parker returns!" ever follow up with anything?
No.
Michael >> Stay informed about: Active Flight Sims |
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Since: Dec 17, 2003 Posts: 32
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(Msg. 19) Posted: Wed Jun 15, 2005 5:55 pm
Post subject: Re: Active Flight Sims [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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Richard P. Grant wrote:
> > What are the major features of Warbirds (or its aim)?
>
> It's meant to be for multiplayer online play, but I use it for H2H
> against my dad and any visitors who'll take on the dare and in single
> player mode for the sheer joy of the flight model.
Large online community?
--
*** Remove "buy-" when replying to email.
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*** Life on Earth may be expensive, but it does include an annual free
*** trip around the Sun. Poch Suzara. >> Stay informed about: Active Flight Sims |
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Since: Dec 17, 2003 Posts: 32
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(Msg. 20) Posted: Wed Jun 15, 2005 5:55 pm
Post subject: Re: Active Flight Sims [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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Charles Kooij wrote:
> Amount of (current) sims for the Mac. I would be quite nauseatingly
> grateful and happy if something like IL2 Sturmovik were to be published
> for the Mac.
>
> Unfortunately, I think that will remain wishful thinking for quite some
> time yet. Forever, if I'm being realistic.
Perhaps the new h/w direction of Apple will bring change for flight sims
for Mac.
--
*** Remove "buy-" when replying to email.
***
*** Life on Earth may be expensive, but it does include an annual free
*** trip around the Sun. Poch Suzara. >> Stay informed about: Active Flight Sims |
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Since: May 21, 2004 Posts: 162
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(Msg. 21) Posted: Thu Jun 16, 2005 4:55 am
Post subject: Re: Active Flight Sims [Login to view extended thread Info.] Imported from groups: per prev. post (more info?)
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Since: Nov 05, 2004 Posts: 38
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(Msg. 22) Posted: Thu Jun 16, 2005 8:55 am
Post subject: Re: Active Flight Sims [Login to view extended thread Info.] Imported from groups: per prev. post (more info?)
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Since: Jun 23, 2003 Posts: 377
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(Msg. 23) Posted: Thu Jun 16, 2005 10:22 am
Post subject: Re: Active Flight Sims [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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in article d8rcri$r3a$4@gemini.csx.cam.ac.uk, Richard P. Grant at
rpg14.RemoveThis@yahoo.co.uk.invalid wrote on 6/16/05 1:22 AM:
> Look, I posted that thought 10 days ago and everyone laughed at me.
Of course. What are you complaining about? At least we noticed you. Can you
say the same for your government?
Michael >> Stay informed about: Active Flight Sims |
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Since: May 21, 2004 Posts: 162
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(Msg. 24) Posted: Thu Jun 16, 2005 3:55 pm
Post subject: Re: Active Flight Sims [Login to view extended thread Info.] Imported from groups: per prev. post (more info?)
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